
Starting off with a passion for photography, I discovered that details are my joy springers. Growing up in such diverse and versatile environments and recently discovering that I am a sensitive person, details mean everything to me. Every pixel matters. Along with being detail oriented, I have grown an interest in developing games (not playing games, don't mix them up!) and creating entertaining experiences for people to enjoy. My brain has been swept away from the world we live in and the rate at which technology is growing and the creative chipmunk in me is eager to work with my technical chipmunk.
Organisation is my key skill and I seek nothing but achievements in order to fulfil all my chipmunks (yes – there is many). I am a highly adaptable person with a quick response to responsibility and a strong capability to work with tight deadlines. Can not even begin to express the hard work and sweat I put into my work, I am extremely quick to learn new skills and information and I immediately respond to new tasks. Lastly, not to bore you, I do not live in the past, nor the present because my focus is in the future. I see nothing but a future that I have contributed to and there is nothing that makes my heart dance more.
Just to give you a little bit of background (you are not meeting my chipmunks yet, don't worry), I graduated from Brighton University with a bachelors in Software Engineering. I am currently doing a masters in Advanced Multimedia Design and 3D Technologies at Brunel University. I aspire to be a creative technical and my ambition is to continue building games and experiences and to enhance the world of 3D in every possible way, whether it is using my creative or technical skills, or both.










Dimension Deux
Date: 31st May 2019
Softwares: Autodesk Maya (Arnold render), Autodesk Motionbuilder, Adobe Premiere Pro, Shogun Live, Shogun Post
Skills: 3D modelling and animations, motion capture and video editing
Dimension Deux
Date: 31st May 2019
Softwares: Autodesk Maya (Arnold render), Autodesk Motionbuilder, Adobe Premiere Pro, Shogun Live, Shogun Post
Skills: 3D modelling and animations, motion capture and video editing
Dimension Deux
Date: 31st May 2019
Softwares: Autodesk Maya (Arnold render), Autodesk Motionbuilder, Adobe Premiere Pro, Shogun Live, Shogun Post
Skills: 3D modelling and animations, motion capture and video editing